GxmRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GXM
Classes
- class nCine::RHI::GXM::GxmRenderbuffer
- Renderbuffer stub of the sceGxm backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::GXM::GxmFramebuffer
- Framebuffer stub of the sceGxm backend (aliased as
RHI::Framebuffer). - class nCine::RHI::GXM::GxmRenderTarget
- Off-screen render target of the sceGxm backend (aliased as
RHI::RenderTarget).