Image struct
#include <Utilities/AssetPacker/PngCodec.h>
A decoded image, always four bytes per pixel.
The fonts keep a palette index in the red channel and coverage in the alpha channel, which is what the rest of the tool works with; the two other channels are only carried so an ordinary image editor shows something recognisable once FontPacker applies a palette.
Constructors, destructors, conversion operators
- operator bool() const explicit
Public variables
-
std::
int32_t Width -
std::
int32_t Height -
std::
unique_ptr<std:: uint8_t[]> Pixels - RGBA, row by row.