nCine::RHI::GX::GxVertexArray class

Vertex array object stub of the GX backend (aliased as RHI::VertexArray).

GX has no vertex-array state object to capture, so this only satisfies the contract alias with inert bind/label operations.

Public static functions

static auto Unbind() -> bool

Constructors, destructors, conversion operators

GxVertexArray() defaulted
~GxVertexArray() defaulted
GxVertexArray(const GxVertexArray&) deleted

Public functions

auto operator=(const GxVertexArray&) -> GxVertexArray& deleted
auto GetGLHandle() const -> std::uint32_t
auto Bind() const -> bool
void SetObjectLabel(StringView label)