PvrTexture.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::PVR
Classes
- class nCine::RHI::PVR::PvrTexture
- Texture object of the PVR backend (aliased as
RHI::Texture).