nCine/Graphics/RHI/PVR/PvrShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::PVR

Classes

class nCine::RHI::PVR::PvrShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::PVR::PvrShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).