nCine/Graphics/RHI/PVR/PvrDevice.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::PVR

Classes

class nCine::RHI::PVR::PvrDevice
Pipeline-state and draw-call facade of the PVR backend (aliased as RHI::Device).
struct nCine::RHI::PVR::PvrDevice::ScissorState
struct nCine::RHI::PVR::PvrDevice::BlendingState
struct nCine::RHI::PVR::PvrDevice::DepthTestState
struct nCine::RHI::PVR::PvrDevice::CullFaceState