nCine/Graphics/RHI/GXM/GxmShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GXM

Classes

class nCine::RHI::GXM::GxmShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::GXM::GxmShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).