GxmDebug.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GXM
Classes
- class nCine::RHI::GXM::GxmDebug
- Debug-output and object-labelling facade of the sceGxm backend.
- class nCine::RHI::GXM::GxmDebug::ScopedGroup
- RAII scope for a debug message group (a
sceGxmPushUserMarker()/sceGxmPopUserMarker()pair).