GxTexture.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GX
Classes
- class nCine::RHI::GX::GxTexture
- Texture object of the GX backend (aliased as
RHI::Texture).