GxRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GX
Classes
- class nCine::RHI::GX::GxRenderbuffer
- Renderbuffer stub of the GX backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::GX::GxFramebuffer
- Framebuffer stub of the GX backend (aliased as
RHI::Framebuffer). - class nCine::RHI::GX::GxRenderTarget
- Off-screen render target of the GX backend (aliased as
RHI::RenderTarget).