GxDevice.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GX
Classes
- class nCine::RHI::GX::GxDevice
- Pipeline-state and draw-call facade of the GX backend (aliased as
RHI::Device). - struct nCine::RHI::GX::GxDevice::ScissorState
- struct nCine::RHI::GX::GxDevice::BlendingState
- struct nCine::RHI::GX::GxDevice::DepthTestState
- struct nCine::RHI::GX::GxDevice::CullFaceState