GuVertexFormat.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GU
Classes
- class nCine::RHI::GU::GuVertexFormat
- Vertex layout description of the GU backend (aliased as
RHI::VertexFormat). - class nCine::RHI::GU::GuVertexFormat::Attribute
- A single vertex attribute within a vertex format.
- class nCine::RHI::GU::GuVertexArray
- Vertex array object stub of the GU backend (aliased as
RHI::VertexArray).