GuTexture.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GU
Classes
- class nCine::RHI::GU::GuTexture
- Texture object of the GU backend (aliased as
RHI::Texture). - struct nCine::RHI::GU::GuTexture::Page
- One GE-addressable piece of the texture.